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"Playing and Being" gives us an analysis of video games via a Lacanian perspective (Laura Mulvey, Lacan), applying a more traditional approach to the analysis of media. Dean and Tony's "Presence-play" reads games from a Derridean (pictured: Jacque Derrida) 'deconstrctive' perspective and "Signature, Event, Context" explores deconstruction and performativity e.g Queer Theory.
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